Hotfix for Version 0.3
Blue Flame » Devlog
Hey everyone!
It wouldn't be modern game development if there weren't any bugfixes after the release of a new version. Thanks to C for Serious we became aware of a few bugs, so here's a quick fix for them.
The following bugs have been fixed and gameplay changes have been implemented:
- Daeodon cannot be skipped now.
- Daeodon music won't play indefinitely if you get killed by him.
- The player can't dodge through Wassa and pass her.
- You cannot spam F at the bonfires to
pay respectlook into the flame anymore. - Killing a boss now gives max HP and Stamina instead of just Mana.
- Textboxes now stay visible longer after the dialog text has been completed.
Known issues:
- You can dodge into NPCs and enemies causing you to get stuck. If this happens dashing again in a direction should free you.
- Daeodon music sometimes cuts off.
That's all for this quick fix, but before a leave here's a quick drawup of the upcoming village level I did yesterday:
Thank you for trying out the game!
Steve
Files
Blue Flame Version 0.3.1 34 MB
Feb 27, 2020
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Blue Flame
Restore a World in which fires only emit cold.
Status | Released |
Author | Fox's Sake Studio |
Genre | Action, Adventure |
Tags | Action-Adventure, Controller, Pixel Art, Singleplayer, Twin Stick Shooter |
Languages | English |
Accessibility | Subtitles |
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- Version 0.4 bonfire bugfixApr 07, 2020
- Explore the Forsaken Village - Version 0.4 is out now!Apr 03, 2020
- Explore the Shifting Woods! - Version 0.3 is out!Feb 25, 2020
- Version 0.2.1 - Small bugfixesJan 28, 2020
- The Vertical Slice is here - Version 0.2Jan 25, 2020
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