Hotfix for Version 0.3


Hey everyone!


It wouldn't be modern game development if there weren't any bugfixes after the release of a new version. Thanks to C for Serious we became aware of a few bugs, so here's a quick fix for them.


The following bugs have been fixed and gameplay changes have been implemented:

  • Daeodon cannot be skipped now.
  • Daeodon music won't play indefinitely if you get killed by him.
  • The player can't dodge through Wassa and pass her.
  • You cannot spam F at the bonfires to pay respect look into the flame anymore.
  • Killing a boss now gives max HP and Stamina instead of just Mana.
  • Textboxes now stay visible longer after the dialog text has been completed.


Known issues:

  • You can dodge into NPCs and enemies causing you to get stuck. If this happens dashing again in a direction should free you.
  • Daeodon music sometimes cuts off.


That's all for this quick fix, but before a leave here's a quick drawup of the upcoming village level I did yesterday:




Thank you for trying out the game!


Steve

Files

Blue Flame Version 0.3.1 34 MB
Feb 27, 2020

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